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Producing a game is like building a house.

Once you start going, you lay the foundation, get all the tools, the labor, get the frame and structure going up, it's hard to switch gears and start a new house.... you could just abandon what you're doing, but that costs a lot of money and time.

Logically it will take months to even a year for a gear-change, or a philosophy change from producers to occur. Some are already phasing to a new idea that Wii should see more games based on user base. I don't think we'll see 'great', amazing games that people remember for years until at least next summer or winter, by 3rd parties... we're talking, the epic blockbusters that take a year to a few years to produce/perfect.



Numbers: Checker Players > Halo Players

Checkers Age and replayability > Halo Age and replayability

Therefore, Checkers > Halo

So, Checkers is a better game than Halo.