| Played_Out said: Well, Sony has the Eyetoy/PS Eye which is capable of motion sensing and will continue to improve next generation, so that is a possible avenue for them. MS has apparently already approached Gyration Inc. about similar tech to that found in the wii. But I guess the core of your argument is whether the motion-sensing technologies used in the wii will become standard. The answer to that is almost certainly no. Whatever nintendo fans say, the wii's motion-controls have been a success because of the novelty factor. Due to the paucity of buttons and the limitations of the accelerometer/pointer combo, the wiimote/nunchuk doesn't offer as many input options as a standard controller. Nintendo's unique design obviously has a lot of potential for new control schemes, but they will be pretty much be exhausted by the end of this gen. MS and Sony may incorporate some kind of motion-control (Sony already has) but it will not replace the classic controller. It is just too impractical. The best bet would be for them to release an add-on peripheral. Actually I'm surprised they haven't already. Nintendo haven't developed any of the tech themselves so the patents on the wiimote are probably pretty shaky (check out Namco's Guncon for evidence of that.) |
First i'd say just because you see something similar in another item doesn't mean Nintendo doesn't own the patents to the technology they use. Do you remember a little thing about a company called immersion and how MS/Sony had to payout for stealing their rumble technology? Do you perhaps wonder why Nintendo did not have to pay out? Could it possibly have been related to the fact that they use their own rumble technology?
Sony/MS will almost certainly try to jump in and copy Nintendo, without a doubt, but they are going to have to do it different. Secondly, Sony and MS are not Nintendo, so they are not likely to do it well.
Thirdly, and to an earlier point in your post, you seem to think the controller inputs are limited, umm, no, they arent. Ontop of the button combos possible, ontop of the controller/nunchuck button combos possible, the controller and the nunchuck are MOTION SENSITIVE , hold down A and move controller left - performs action X , hold down A and move controller right - performs action Y move controller right or left without holding down A, performs action Z and W , move controller very lightly, action Q is performed, move controller faster, action Q (but faster, harder, more powerful) is performed again. Many many possible combos, the controller isnt limited to some non-specific shaking







