c0rd said:
You call these "big releases?" None of these are hardware movers, with the exception of (maybe) SMG2. Other M was an obvious flop, and MH only matters in Japan (the game just won't take off here). Most of the other games are niche (you can't say their predecessors were system sellers, except maybe Red Steel, which was a big disappointment). Metacritic means nothing, you wouldn't list a game like Bayonetta as a system seller for the 360 just because it scores high. What matters is expectations, or the big budget games - the important ones to watch are Donkey Kong, Wii Party, and maybe Epic Mickey, NBA Jam, Goldeneye. These games should be heavily marketed, sell millions, and push hardware. |
Another instance of Wii's inexplicable lack of 3rd party AAA games instead putting BBB and CCC games in their place under the microscope. Dead Space would've never been looked at as the model for potential on the HD systems (and indeed, it undershot expectations upfront quite a bit) yet it's outsourced, genre-divergernt, hardly advertised Wii spinoff flopped and we had the industry chanting almost in unison "Wii can't sell hardcore games". The double standards this generation are stupefying.
As for your upcoming titles, I'd drop NBA Jam now thanks to the usual EA sabotage.