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I’ve been thinking lately about this current generation and both Microsoft, Sony and Nintendo used to spout that their consoles were next gen (meaning this current gen) for their own reasons. Microsoft used to say that motion controls were not next gen n that online play, downloads and graphics were. Nintendo said we need to change the way we play by introducing motion controls and Sony tried to give themselves the elite status by saying their system was the true HD system and offered the true next generation gaming experience.

So I was wondering, now that were in the next generation and we’ve seen what the masses are choosing as their console of choice its obvious that Sony and even Microsoft to a lesser extent got a lot of things wrong with their concept of what a “next generation” console needs. As we all know they focused on what worked for them last generation and failed to invent or take gaming to a new playing field, and this concept of invention seems to be the driving force behind this current generation. Even games are being pushed to new levels of creativity in regards to concept and play constructs.

What I feel is that Sony has kind of made themselves redundant by offering us more of what we already had in a prettier package instead of giving us things we’ve never had before. Its like hot chips, you can get bigger and bigger and bigger serves of them but the moment some one chucks them in an edible cup its like “wow man I get to eat the cup to!” The sales statistics seem to say that gamers today want edible cups if you know what I mean.

So my question is what do you think defines this generation, is it inventive player input equipment like the wii remote and that wii fit balance detector thingy or are graphics and fancy multimedia enhancements the defining aspect of this next generation? Or is it both?



Keep it real guys, dont hate mario, hate the player

Currently playing:
Geometry Wars galaxies, Animal Crossing wild world, Pangya swing with style, SSX Blur