while TF2 in its core is still great, I don't like all these RPGish changes in smaller numbers. with the class update changes the changes were significant (like greatly reducing the scout health, etc). but I'm fine with the cosmetic and "uniqueness" changes:
"Then there are a new kinds of items, like Tools, which are items you use to customize other items. For instance, you could use a Name Tag to permanently change the name of one of your other items, or you could use a Paint Can to change the color of your favorite hat."
and the "minigames" that Robin described in the interview sounds great. aaaand: "There are a really small number of cosmetic items that you can’t find. On the flip side, there are a few items that aren’t purchasable either."
the words above were backed by NUCLEAR WEAPONS!







