By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Scoobes said:
...

I agree with what you're saying.

Just wondering with point 4 if you think Open CL would help to move things along?

It would if CUDA didn't have such a hold on the minds of developers. Nvidia has spent a LOT of money funding universities and software companies to make it happen. I'm not saying that's wrong, but it won't become mainstream until OpenCL or DirectCompute are the standard tools and AMD makes their GPGPU software as accessible. Look at PhysX. It's a good idea but it hasn't taken off because of the vendor specific aspect to Ageia and then Nvidia. A lot more games would use it if AMD had support for it.

The other problem is that Fermi is vastly inferior perf/watt wise against Evergreen [and perf/watt is everything for HPC GPGPU], and even more so against Northern Islands. The Fermi chip isn't yielding in manufactuable quantities. So even if you do go for Nvidia, it's still a fragile situation because their roadmap is less than good.