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leatherhat said:
LordTheNightKnight said:
leatherhat said:
LordTheNightKnight said:
leatherhat said:

Why not just use standard controls. Problem solved.


Ignoring the millions of people who've shown the like motion controls IS the problem that too many developers have had. So acting like just dropping this is a solution just shows you are part of that problem.

I like good control schemes so I'm part of the problem? Interesting.


Ignoring those that like the immersion of motion controls is what I meant. Plus motion can be good.


I've yet to see motion control do a single genre better than any existing form of control. Not one.


As I've mentioned, this isn't something that developers are used to. So it just means so far it hasn't worked.

So don't dismiss the entire thing just because the results aren't up to the level of something established in gaming for decades.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs