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Slimebeast said:

Obviously God of War traces its roots to Devil May Cry so the basic concept and genre inventor is Devil May Cry.

But the latest iteration in the in the hacknslash genre, and by far the most successful one, is God of War and if you watch the videos of Lords of Shadows you will see they carbon copied God of War. Making the giant boss encounters longer and climbier and saying they got inspired by SOTC is only a bad excuse.

You are not listening. You are not trying. Your understanding of genre distinction is both stunted and persistent in ways that beggar credit or belief.

http://www.joystiq.com/2010/09/23/david-cox-on-rebooting-castlevania-for-a-new-generation/

People have compared the game's combat to that of the God of War series. The platforming is similar to Tomb Raider. Some of the boss fights are highly reminiscent of Shadow of the Colossus. Are these reference points that were actively considered throughout development?

No, the phenomenon of games is ... In the movie business, people don't go up to Scorsese and say, "Hey, Goodfellas is a lot like Godfather." It's something I find a bit irritating, but I understand why people do it. I think people are inspired by other people's work. I think we should remember that Castlevania was doing many of these things that many of these games are doing 10, 15 years before they were.

We've certainly taken inspiration from the original Castlevania. We tried to create an action platformer that people, today's gamers, can understand. I don't think the comparisons are warranted. I think when people play the game properly, get into it, they're going to see they're very different games, hopefully.

I get the impression that you don't know the first thing about 3-D console action games. Tell me if you don't, if you haven't ever really played any, because right now I imagine you haven't and I wouldn't mind being corrected.