I think this article downplays a major trend for Japanese gamers in recent years. More specifically, home-console gaming doesn't seem as big there as it is out here in the "west". The sheer success of titles like Monster Hunter and Dragon Quest IX show that portable gaming has become very prominent there. I think I've read that the gaming culture in Japan is more on the go (playing on trains and such) nowadays, rather than playing at home.
My question is, how many western developers have attempted to create portable games to capture more of the Japanese audience?







