ioi said:
I don't see how the 185k figure really means anything? Is it significant that there are probably something like 100m Xbox 360 controllers out there or 150m Wii remotes or 90m PS3 controllers? The point of the article is to give figures on Move hardware in a way that it can be compared directly to Kinect and Wii. If by the end of 2010 we have 80m Wiis, 3m Kinects and 1.5m Move units out there (or whatever the figures end up being) then that is what a developer will be looking at when deciding which platform to place a new game on (along with many other factors of course) - the potential maximum userbase. |
The 185K is important because it shapes the decisions a developer may make about their game. Will they support simultaneous multiplayer? Will they make games that require 2 controllers? If the Move sells 2 mil "setups", but only maybe a 100,000 additional Move controllers, then the answer most likely will be no. Especially, if they were thinking of making a game requiring 2 Moves. But if the Move sells 2 mil setups, with an additional 1 mil Move controllers, then the answer will most likely be yes.
Also, if the Move is a relative success at all, I think most developers that want to make a motion game (and if they want to reach the HD crowd) they would put it on the Wii and the PS3.