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Fufinu said:
scottie said:
Fufinu said:
ioi said:
VXIII said:

 

But then suppose that I buy a new PS3 becuase of YLOD. I suppose that developers/companies/you would still be interested in userbase in that case as I would only be able to buy 1 game but not 2. Argument has been posted before with quite significant frequency in relation to hardware malfunction.

 

Twisted logic there.

 

PS3s replaced due to out of warranty failures still count as a sale according to VGChartz

PSeyes replaced due to out of warranty failures still count as a sale according to VGChartz

Additional PS3 controllers bought do NOT count as a sale according to VGChartz

Additional Move controllers bought do NOT count as a sale according to VGChartz

 

Sounds pretty consistent and sensible to me. What exactly was your problem again?

Discussion centered around the idea that userbase is what matters for Move. Definitely not so for consoles. Pretty simple logic here.

for move it's much easier to estimate... for consoles as IoI said, you have people buying different SKUs and out of warranty failure rates (which are significant this gen for both HD consoles).

You could do an estimate though... remove 20% of 360 sales and 10% of PS3 sales due to failures... (also because of the youtube videos of guys owning 50 of them :-p ), then take of an other 10% of each for different SKUs (should be about equal, 360 had more custom 360ies, but the slim was on sale longer). And also a 10% chunk off the PS3 for people using it mainly as a BR player (the only people arround me with a PS3 uses it for that exclusively...)..... conclusion: this clearly makes the Wii a market leader...



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