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d21lewis said:
Squilliam said:

Doesn't 1 contradict 3? Don't most console ports require the two analogue sticks to be played effectively but most standard handheld games don't really need them at all.

Doesn't 4 contradict 5 and 6 and 7 and 1? If you have a huge screen it isn't pocketable and you need to spend a lot more on batteries and higher performance components and the 3D screen is going to be far more expensive. So you're returning it back to a glorified home console on the go.

The problem is that all the hardcore users want to take the PSP in the direction where it'll be least profitable or least popular. Why don't you decide on a direction you want the PSP to go rather than taking it in all directions with all 7 points. You have to compromise somewhere as does Sony.


Picard > Kirk

But anyway, 2 analogs.  Just because it has new experiences, don't forsake those who just want to play Syphon Filter at work.

4,5,6,and 7--The PSP already has a huge screen and it's portable.  It already has a good battery life.  If the 3DS can do 3D at a reasonable price, so can Sony.And by Tiny Screen, I mean compared to a TV, not other portables.  I don't see the contradictions.

Picard 3> penis.

You know hes the gay captain, hes the one who never got around to having children! Yeah... Right!

Why would you need two analogues if you have a touch screen? You can already substitute the aiming for touch or the movement for touch and aim with the other one.

Theres a significant difference between portable and pocketable. The PSP is portable, the iPad is portable, the DS lite, DSi, 3DS, iTouch etc are pocketable. Do you want a portable PSP or a pocketable one? Theres a significant difference between the two. With the former its an iPad competitor and a competitor with Android tablets and with the latter its competing directly with Nintendo/Smartphones/Apple etc.



Tease.