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Reasonable said:
famousringo said:

Thanks for the impressions. The perspective of the informed consumer is a lot more valuable to me than that of developers or journalists.

I've heard it suggested that Move as a pointer might be less accurate than the wiimote, but I gather from your brief impressions of The Shoot that this is not the case at all? Or if it is, then it's so marginal as to be imperceptible?


I'd say it's a shade more accurate but that's based more on impressions across a variety of the titles.  Because when in a game it comes down to the software the accuracy does differ sometimes, but in the most neutral sense, such as selecting menu options etc I found it to be more accurate and have less 'wobble' than the Wii.

We're not talking 10x better mind - I still find the Wii pretty damn good.  But clearly Move is a bit better overall.  Mind you, with the example of the Wii, Sony's previous Eyetoy, etc. experiences and the like you'd hope so!

Sounds like the hardware itself might be more or less accurate, but in any case it's good enough that the right smoothing algorithm is more important.

Wii software often does the same. The 'wobbly' Wii software (best example is the Wii home screen) isn't using much, if any, smoothing and its actually more accurate, but few people realize how unsteady their hands are. They usually prefer games that smooth out the jitters (most shooters) even though they're actually less accurate.



"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event."  — Mona Hamilton, Capcom Senior VP of Marketing
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