By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Here is a question,

If a game is bundled such as GT3 and GT4 were, then how do you know it's sales were not the result of bundling?

Sony has bundled the last two Gran Turismo games. No doubt they were massive with GT3 garnering 14 million in sales and GT4 10 million.Bundled or not, both sold enviable numbers.

If the Halo: Reach bundle is still around for 2 years, then would you look at it's numbers in a different light? Would you say, "Well it sold 10 million because it was bundled!?"Would you discount the bundled sales because you cannot tell without asking each person who bought the bundle whether they bough it solely for the game or they purchased the console, while it happened to have the game?

How are we to know how much consumers want the game in of itself as opposed to the system which happens to be bundled with the game?

I am being repetitive, I know I have said this in a few other posts of mine recently. Yet, I am fascinated about how people talk about "mega franchises" as if every single one of those games was bought solely for the game, while forgetting or ignoring the fact the mega franchise had a history of being bundled for a prolonged period of over a year or two.