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scat398 said:
Cthulhu said:
Mr Puggsly said:

I think the people most bothered by this... don't have a 360.

If it was multiplayer all together that would be a huge problem. But just the campaign? I could care less.


Dont get defensive. And yes maybe you dont care, others do

I surely dont care, I was reading the thread as I'm reading the morning news everyday..But I had to reply to your defensive comment. You work for MS or something?

Now that was defensive, Puggsly was simplying pointing out that many of the people posting including the OP don't own 360's.  But back to the issue at hand MS has stated they are wokring on a fix which makes me think the issue is having the 4GB memory identified as an authorized HDD, which is really just a certification fix on LIVE's end.  Will see soon enough if that is the case, if they get a patch out quickly.


Interesting theory.  I wonder why they wouldn't have the 4GB so authorized?  Anyway, if that's it then it should be sorted pretty quickly I'd have though.

4GB does seem enough to cache some assets or whatever the engine wants to do for coop.



Try to be reasonable... its easier than you think...