Squilliam said:
This concept already crept in with the PS1 memory card. Sure the console could be played without it and to all it did was allow you to access the save feature in most titles. Im sure you could probably come up with an even earlier example, this is hardly new for consoles and has existed since before Microsoft made the Xbox. |
No, I think that's different - and worse! The memory cards were a simple (but hugely effective) way of getting money after the initial console sale and it was a quite deliberate policy.
What I'm talking about here is having different console versions where the entry model isn't fully enabled for all games. With the PS1/PS2 you're talking a deliberate and upfront seperate save memory store approach.
It's a fine split between the two but I believe they're different. The 360 issue is pretty infrequent - for the most part the entry model give you everything you need - unlike the horror of spending a fortune on a very small memory card for Playstations.
Try to be reasonable... its easier than you think...