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CGI-Quality said:
Squilliam said:
Booh! said:
Squilliam said:

Its more an artistic benchmark, personally.


Don't be dismissive, Havok Physics is optimized for the Cell processor and the Cell processor is very good  for physics simulations. That said, I still prefer KZ2.

Which was developed by Havok. Its hardly something which is different from any other PS3 game which uses Havok in this example.

But no other PS3 game implemented it like Uncharted 2 did.

Not many games have reason to implement it in the same way. In any case implementation = artistry, the actual technical development was all Havok in this case.



Tease.