makingmusic476 said:
It's more than just an implication at this point. That's the whole reason they're implementing Steamworks - so they can keep the PC and ps3 versions updated simultaneously, something they will be unable to do on 360. As a result of this, they'll able to implement cross platform play between the PC and ps3 versions. @themanwithnoname: They did know this was the case when they first began working on 360, but it wasn't something they hoped to strongarm MS into changing. They simply thought such a business model wasn't sustainable given the market, so they assumed Microsoft would change their policies over time. From the original interview: Gabe Newell: That’s why we’re really happy with the current situation with the PS3… We’re solving it now in a way that is going to work for our customers, rather than assuming something is going to emerge later that will allow us to fix this. PC Gamer: Was the mistake on the Xbox side to think that Microsoft would let you update it more often? Gabe Newell: We thought that there would be something that would emerge, because we figured it was a sort of untenable… “Oh yeah, we understand that these are the rules now, but it’s such a train wreck that something will have to change.” |
Why would they think it was untenable? How was it a train wreck? Does he elaborate at all on that? Why did they think they would change something when there were no signs of that? Seems more like Gabe didn't think something that is different from how he does it would work at all, kind of arrogant. That is just bad planing on valves part.







