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NeoRatt said:

I think it is better for Reach to have more "honest" scores...  100's across the board like Halo 3, Killzone 2, GTA IV, etc received seemed to be "managed marketing" (and probably was).  It is about time that "honest" scores prevail.  Anything above 85 is usually worth playing and puts a game into exclusive company.  No doubt Reach will stay in this group.

There are a lot of great games this gen that didn't get 90 scores...  Crackdown, Uncharted Drake's Fortune, Left 4 Dead, the Burnouts, Bad Company 2, etc.  To me, most of these games are just as good or better then Forza 3, Killzone 2, Halo ODST, etc.

You have to remember that we are only days for the game's release rather then weeks ahead.  Remember, Halo 3 and Killzone 2?  Both had insane metacritic scores for a month then plumetted 4-5 points when the "honest" reviews came out near the release date.  There was obviously incentive to make a positive review because it would be OK'd to be published early generating "exclusive-like" traffic to your review site.  With Reach review scores coming out only days before the game this leaves reviewers room to be honest.

I'm sorry, Killzone 2 got 100's across the board?