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From GoNintendo:

The following information comes from a Game.Watch article...

MT Framework Mobile on 3DS

Resident Evil Revelations

- Couldn't believe the results they were getting out of the 3DS
- utilizes all the common rendering techniques on 360/PS3 like HDR rendering, surface shaders and normal maps, depth of field, gamma correction and more
- 2x Anti Aliasing in 2D mode, off in 3D mode
- polygon count and resolution is lower than RE5 but Revelations has similar expression
- Street Fighter IV 3DS uses the same engine

Up without HDR, down with HDR

 Up without color correction, down with it.

Up without motion blur, down with it.

Depth of Field

Normal maps

Surface shaders, self shadowing

Street Fighter IV 3DS, apparently it uses MTFM