NJ5 said:
Gnizmo said:
NJ5 said:
That information could be revealed at the end of the game for verification (i.e. for you to see in the replay, if you or any anti-cheat algorithms suspected cheating). It doesn't need to be sent during the game, and certainly shouldn't be sent in order to avoid these maphacks or whatever they're called.
I really expected better from Starcraft 2's anti-cheating measures. If the software is designed so that you always need to receive all the data, sooner or later there can be undetectable map hacks, which are among the worst kinds of cheating.
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You expected strong anti-cheating measures from Blizzard? Thats like expecting an egg from a cow. If you get drunk enough some clever slight of hand can certainly trick you into thinking it happened, but everyone knows the truth. Pretty much everyone of their games is hack ridden. Not to say it isn't a valid complaint, but it is certainly not something to expect.
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I expected better because of their experience in multiplayer games and because they're launching a new version of a game that game out like 15 years ago. Not a dealbreaker in any way, but still a bit disappointing.
@FunTime: I'm not talking about fixing exploits, this is something that would be addressed during the design phase of the game... i.e. the designers sit down and say "let's design SC2's network protocols in a way that doesn't allow map hacks". You don't need to know much about programming to realize that it's definitely possible to design it in that way.
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Agreed, they could possibly do a bit more during the developement stage, but all in all, Blizzard is harder on cheaters than any other PC game developer out there.
And you know what? I'm betting that there is a reason they don't make it impossible to cheat in the first place. Blizzard is too well run and has too many resources to not have a method behind their madness. They probably love being able to ban accounts so that the cheaters have to go out and spend $50 on a new copy of the game, and I'm fairly certain that anyone who is so into a game that they will cheat to get ahead will definitely buy a new copy if they get banned.
Not saying that it's good for us gamers that they do this, but it's good for business, and they are a business at the end of the day.