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Gaming - Ignorance Headshot! - View Post

Icyedge said:
Hephaestos said:
Icyedge said:

Evolution: "A gradual process in which something changes into a different and usually more complex or better form"

Rip off: "a copy or imitation"


with your high logic you fuel my arguments rather than yours:

"something changes" what changed? thin air? nope, the something that is at the basis for the evolution is the part that was changed, and this basis is the rip off, hence why your non quantitative theory is completely absurde.

for you, is taking a song and changing the last word of the lyrics not a copy because it's not fully identical? that's where you're making your quantitative mistake.

High logic? I know your being sarcastic but honestly it was very simple logic. You said evolution was the correct term. It cannot be a rip off if its an evolution. Now your saying it isnt an evolution? You were the one to bring that term. I thought it was a good term myself. It has the same basic functions (totally agree here), but then add 3D positioning and the camera features to those basic features, which I think is an evolution.

About your song example, its a pretty interesting example indeed. Though, the question isnt, is rip off quantitative or not. The meaning of the word is clear enough on this subject. The question is: where does being a rip off start or stop? What your talking about isnt quantitativity, its relativity.


oh no I still say it's an evolution, pardon my bad writting :p, i see the merit of the move and the big advantage of tracking the object rather than the object tracking the TV. It is indeed a pretty big evolution.

we're not disagreeing on the object... just on the vocabulary =)

 

@ bolded: that's exactly where our conflict is. I say if any part is based on an other product, then the term rip off can be applied. You disagree. I doubt we'll change each other's minds.

to me, going from the idea of a ball on a stick being tracked by the camera to a ball on a wiimote is pretty much ripping off the wiimote. An argument is the navipad (or whatever it's called), an object that seems useless for 1/2 of the move games,  but an object needed to have wii like controls. They easily could have made the navipad hold a ball too... taking away the need to use 2 move controlers for some games, but that differed too much from the wiimote template I guess.



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