Bodhesatva said:
It's difficult to say with certainty, but I'd bet you that the losses are heavily weighted towards the PS3 now, not the 360, and that these losses will diminish as current-gen engines are refined and completed. There's so much money invested in the 360/PS3 now it's effectively impossible to pull out. Divert some resources to the Wii? Sure. Absolutely. But abandoning the trilogies (Assassin's Creed, Mass Effect) and 360/PS3-centric titles, not to mention the expensive middleware and licensing fees is almost impossible at this point. It won't happen.
Lastly, the Wii's appeal is now proven (it clearly isn't going anywhere), but it's also clear that most developers just do not know what to do with the fanbase. Resident Evil soars, but NiGHTS bombs. Carnival Games worked, so should they just make crappy mini games? Possibly, although looking at those monster Galaxy sales, it's hard to say that. And now Guitar Hero is doing extremely well, too. In short, the Wii is uncertain territory, as it's not really clear what works and what doesn't yet, and publishers like EA do not like uncertainty. It's not like I know these people personally, but given EA's track record, I'd bet you a dozen donuts that they're very queasy about leaving their comfort zone -- sports, shooting, and racing. |
With a rapidly growing uderbase, it has to be steadily more appealing to developers to create a game that they just like themselves... with the amount of Wiis flooding homes of all ages it will be easier to sell their 3rd party games, at least when enough users have teh same tastes to buy a specific game genre.
Numbers: Checker Players > Halo Players
Checkers Age and replayability > Halo Age and replayability
Therefore, Checkers > Halo
So, Checkers is a better game than Halo.