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Ah, SIAP, but I found another "impressions" site.   Let's see if I can get the link to work this time.  http://www.psnation.org/2010/09/08/killzone-3-multiplayer-impressions-pax-2010-video-included/

 

"In the controls department, a lot of uninformed “journalists” have said that the game is a lot more like CoD/Modern Warfare, this is SO untrue. The biggest change is Melees. I’ll admit, I have always hated the melee system in KZ2, so in 3, they’ve changed the melee system quite a bit, and personally, I think for the better. There are 2 types, Standard and Brutal, and both are carried-over from the Single Player. So now instead of hitting someone with the butt of your rifle or pistol, you can stab a dude in the throat, or catch him from behind and break his neck. Both give you big points, with the Brutal giving more points than standard. The other change that is being misconstrued is really based on 2 separate items. One, the framerate is noticeably “smoother” now. It’s not a huge leap, but if you’ve played Killzone 2 a lot, you’ll definitely notice the difference. Two, you still get that sense of “weight,” which is what those whiny CoD players always complain about, but it’s basically one-notch less weighty. I noticed it right away, and even though it’s subtle, it feels great. These 3 changes definitely give the game a snappier feel, but it definitely feels like Killzone, and you will not be disappointed. Everything that you love about Killzone is there, and on top of all of that, the visuals as a whole have definitely been given a bump. You’ll notice more going-on in the background, you’ll notice even more dust and particles floating in the air, and you’ll see wind and other weather effects realistically interact with your surroundings."



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