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Crazybone126 said:
Exblackman said:

I did not say the game is a port the engine is  the port. The engine is same made for the hd systems (Call of Duty 4 engine modifed/updated) which Treyarch heralds in their news releases for putting on the wii. So we have engine not design for the wii and made to use more memory and power then wii has not, and expect local multiplayer to be the first to go is kinda weird... multiplayer takes up the most memory out of anything in a game especially in fps... draw distances, frame rates,physics, lighting, and etc then run that four times. Even on hd systems that will cause slow downs and other problems and expect the same engine  on the wii  to run multiplayer fine is kinda wishful thinking


Just ignore him. He doesn't understand development of a game. He's overestimating the Wii. Even if a developer told him otherwise, he wouldn't believe it and tell them they are wrong. Just don't argue with him, he's a "closeted troll."


No, I can understand the development of a game. I've even asked developers questions when I actually had the chance to.

And if you paid attention to my recent comments, you would see I'm not overestimating the Wii. I'm stading the game should be further adjusted for it.

As to the bolded part, I actually stopped believing ports were easy because Capcom told me they took work. So don't assume I won't believe their word.

Besides, he actually explained that multiplayer takes up resources. You gave me a bunch of games that didn't run well in single player, and expected me to buy that as evidence. How dare you blame me for not buying your faulty argument, when I've shown I will accept a valid one.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs