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I did not say the game is a port the engine is  the port. The engine is same made for the hd systems (Call of Duty 4 engine modifed/updated) which Treyarch heralds in their news releases for putting on the wii. So we have engine not design for the wii and made to use more memory and power then wii has not, and expect local multiplayer to be the first to go is kinda weird... multiplayer takes up the most memory out of anything in a game especially in fps... draw distances, frame rates,physics, lighting, and etc then run that four times. Even on hd systems that will cause slow downs and other problems and expect the same engine  on the wii  to run multiplayer fine is kinda wishful thinking



I love fighting games !!! Come on challenge me !