Pipedream24 said:
This is just my opinion, but I'm not sure that adding motion controls to existing games and franchises is going to help Move (and the PS3) break into a new audience. The best piece of software releasing with Move for offering a non-Wii experience is Eyepet. As far as I know there is nothing like it on the Wii and it could generate new user interest. It's something different. Look at what we would consider "core games" on the wii. Outside of Nintendo first party games, most of them sell like crap (Yes there are a few exceptions). For better or worse, compilation, sport, and party games are what sell. Move needs to show that not only it can do these better than the Wii, but it can offer a different twist to them as well if Sony truly is trying to expand their market. From the hardware reviews online, it definitely looks like Move has the potential to do some exciting things. But so far that potential is untapped. <snip> |
It is because they need to sell Move to existing audiences as well as to new audiences. Its just easier to sell Move first to people who already have a PS3 than it is to try to target people whom don't own a PS3 at all. When the Wii launched Nintendo targetted both their core audience and the new audience they hoped to pick up at the same time. However the generation was fresh and the market supported that strategy. Now new unattached consumers are much harder to find so they are better off selling Move to their already attached customers first in the hope that word of mouth would spread from there.
Tease.







