Hynad said:
She actually said, and I quote: "In fact like there's a lot of games coming in, you know, that aren't doing parallelized spectorised pipelines on, you know, on the VMX." This doesn't translate, at all, to "not a single developer has made use of the VMX". Like you said, isn't ignorance bliss... |
His main point was that she basically said the 360 is too easy to dev for so nobody takes full advantage of it.Crytek, Firebird, and 343 are all gonna make 360 bleed!









