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Hephaestos said:
disolitude said:

They are very clever in the way they do 3D too...

They are using some soft of displacement map...but are still doing a single viewpoint and they are not rendering things twice.

They have already calculated the z position (in and out of the screen), so they just do some trickery with that (which only eats 1-2% extra instead of 100%).

Bravo crytek!

Actually, there is a saying...whats too good to be true, usually is. I wonder if thats he case here.

It will be funny to see if PS3 version of cyrsis 2 is locked to the new 3d TVs only. 360 should work on most 3D displays, hdmi 1.4 or not.

if their 3D is software, what does that do for 3D vision? I guess they could work with Nvidia to have a way to control the sutter by the game?

Nvidia forums are filled with questions about this engine...

Does it make 3D vision obsolete? Is it as impressive? Will it work? etc...

Knowing Cryis and Crysis warhead, both games were sponsored by Nvidia "the way its meant to be played" logo so I am sure Nvidia is on this and will have this working with their drivers and glasses. May even be 3D certified...

Most 3D Vision users don't care that this engine only takes up a small amount of processing power since if they are running 3D vision, they should already have power to spare... So it will be all about results.

Console owners on the other hand, should be happy about this.