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They are very clever in the way they do 3D too...

They are using some soft of displacement map...but are still doing a single viewpoint and they are not rendering things twice.

They have already calculated the z position (in and out of the screen), so they just do some trickery with that (which only eats 1-2% extra instead of 100%).

Bravo crytek!

Actually, there is a saying...whats too good to be true, usually is. I wonder if thats he case here.

It will be funny to see if PS3 version of cyrsis 2 is locked to the new 3d TVs only. 360 should work on most 3D displays, hdmi 1.4 or not.