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Resident_Hazard said:

I think you have a point that people (gamers) are much too whiny about "short" games these days.  $60 for a 6-hour campaign isn't a bad deal when you think about the following two ways:

Back in the 80's and 90's, we paid $50 for a game that could be finished in 20 minutes (like Contra).
And
We pay $20-$30 for a DVD/Blu-Ray movie--most of which are only an hour and a half--and no, I don't believe most of us watch the special features.  The value of entertainment versus dollars clearly goes to video games as the better deal.

I'm not quite as offended by a focus on multiplayer--I'm far more offended by the growing lack of off-line co-op gameplay.  Maybe I want to play Transformers: War for Cybertron or Crackdown 2 with, you know, the person sitting in the room with me.  Fucking stupid.

 

I think you're way off about "the casuals" taking over, though.  Casuals joining gaming is good because it brings in more revenue and keeps the industry alive.  There are still ooodles of "hardcore" games being made.

Gamers are the ones to blame for sequelitis--they (we) are the ones that buy sequels in numbers that blow away new, original titles.  Look at some of the worst Nintendo fans--some of these kids never ask for anything new, they ask for more games with Mario, Zelda, and Pokemon.  For that matter, they never ask for new takes on games, just returns to "glory days" like yet another Donkey Kong Country.  Nevermind that there hasn't really been an original Zelda title plot-wise since Majora's Mask.  Hell, a remake of Ocarina of Time is actually being made, and I've still seen one (so far, only one, thankfully) lackwit Nintendo fan whose only hope for the successor to the Wii was to see an Ocarina of Time remake on the thing!*

 

 

 

*not this site.

Sounds more like Final Fantasy fans with 7.



Monster Hunter: pissing me off since 2010.