I agree with you about dlc and sequels. These things are getting out of control, and at some point people dont realize that they are paying much more for something that should be already included in a game, like the old times (so much joy unlocking new features, maps, characters... good times).
Now... the "casual market" is required for this industry to survive. As much as I love gaming and has been my main hobbie for 12 years, companies cant just sit down and wait for the "hardcorz" to keep them alive. Development costs went up, more time is required to develop a "decent game" and much more for a great game, and so on. Nintendo has begun to balance between "casual market" and their "loyal market", expanding to the "veteran market", which are mostly on the PS3 and XBOX360. Now, Microsoft and Sony just want some of the profits that the "casual market" can generate, which is not bad, remember: nothing is wrong as long as balance exists







