wfz said:
Have fun doing a spin attack in Zelda with 1-to-1 controls, have fun doing a lunge-jump. There's a reason why everything isn't 1-to-1. Sure, extremely menial movements and simplistic movements can be mapped 1-to-1, that's great! But start doing complicated things in 1-to-1 and you will get nowhere. On a more realistic note, try imagine playing a golf game with 1-to-1. You would cry your eyes out. It would be unplayable. And anyone who was good enough to play it would probably have more fun going out and actually playing golf, since they're extremely profecient at the sport.
EDIT: Scrap that, there would be no one in this world good enough to play a golf game 1-to-1 with anything else than an actual golf club. It is impossible to do a golf swing perfectly with any type of controller. You need a golf club. You need the space to swing it. You need the insane skills to be able to do it well. And by the time you've gotten all that, you're better off going to tournaments and making actual money with golf, rather than playing a video game which gives no benifit. Oh and you're now down a few thousand dollars on golf lessons. Grats ^_^ |
I'm not saying that 1:1 is needed in all game types or even Motion control should be used in every genre of gaming out there. There are however situations where 1:1 IS a good thing. Sports simulating games such as table tennis for example will be more enjoyable if it can actually track you well. FPS will be better off if it can track you well. RTS will be better off if it can track you well. Not that I disagree with you guys, it's just that you only tlak about 'one' side of the story here. I do not expect to reach grand master level in martial arts or achieve the skill level of a Heavy weight boxer with motion control. But as I already stated, given the game, 1;1 can be a very good thing.
I do not comprehend some comments which make it sound as if Nintendo didn't have 1:1 control or anything close to it at first because it was 'intentional'. What a load of bull. If not they wouldn't have released WM plus, it's that simple. So where were these arguments when they came up with WM plus? Where were these arguments when Move games showed considerable lag back at GDC? Most of you had a very tone as you do now back then. It's almost too obvious. The day when Ninty unveils their next Motion control and when it actually is as good or better than the Move, the same people will sing a different tune altogether, quote me on that. That is all I have to say on the matter, take it as you will.

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