| slowmo said: @Shio - Until 2008 I was a PC gamer, the difference is I've seen all my friends leave the PC gaming scene to play something called MMORPG's. PC gaming is dead as far as I'm concerned until the next generation of consoles kick in so we get some real advances in technology. MW2 was the last straw for me and the nail in the coffin of PC gaming until someone realises they need to listen to the consumer. Bioshock and Mass Effect have, since release, always been more expensive on Steam, it's no surprise they've suddenly dropped in price now they want to sell the sequels. How much is Bioshock 2 and Mass Effect 2 compared to retail now?
The only games that kept me even slightly interested in gaming on my PC have been TF2, DoD:S, CS:S, L4D and COD:MW, can't see much on the horizon to change my mind at the moment and it's rather depressing. Shame I don;t like the MMORPG or RTS genre particularly or I'd be happy I guess.
I don't mind paying for Live because it's a far superior social network than Steam and as many features I enjoy using completely integrated (unlike Steam and it's associated platform) and can be used by anyone from a child to adult (fair enough if you disagree).
Sorry to not quote you but I couldn't be bothered cutting the quote tree up. |
You're not a PC Gamer. I'll tell you why:
A PC Gamer knows that MMORPGs are part of PC Gaming. Your friends didn't leave PC Gaming. I don't know why some console gamers have the need to seperate MMOs from PC Gaming.
MW2 was an exception. And because of their shitty decision, they lost costumers, their sales suffered and sold much less than COD4 did on PC.
This is what I find funny: Steam is a much better service than XBL and is entirely free. ALL Steam games ARE integrated! You can use send messages, use friends list, etc... IN ALL STEAM GAMES. Using the Steam Cloud and other features are just benefits.
Here's the best part: If you stop paying for XBL, you will lose your entire account, along with your achievements, gamerscore, etc... Steam doesn't have this problem.
Better yet, Steam has unlimited downloads, while Xbox Live has a 5 downloads limit. After 5 downloads you are forced to call Microsoft support. Funny, huh?
There's a reason why Steam is winning is flying colours in an open platform. Many reasons infact.







