By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Euphoria14 said:


If I raise my arm up, the nunchuck most certainly does not know I am raising my arm to block up towards my head or chest. If I just lower it it does not know I am lowering it to block my knees and feet. This is the difference a camera adds.

Keep acting like each experience is exactly the same though.

The MOVE is not the same experience as the Wiimote and Nunchuck.

 

If you show me that the Wiimote and nunchuck can detect that I am aiming my sword to hit your right knee only, or that my shield is blocking the area between my feet and knees only, then I will submit.

Better yet, show me how a subtle movement on the Wii can change from blocking just my knees and feet to blocking just my right knee and right foot.

I will give you that the nunchuk obviously could not differ to that degree, however, in that duel game it didn't look like that type of fidelity was being utilized nor would I see it really used in any game where you used a shield. Beyond a simulation based game, certainly not a typical action/rpg/beat 'em up game.

However, the wmplus does exactly as move does in the sword arena.

In the end, this one part of six games in Sports Champions does not make it a new experience and it is still just an unoriginal copy of what has already been on Wii for years. I'd still give it a 6 at best.