Antabus said:
So, if you have multiple GFWL games and you're playing game X. One of your friends suggest you play game Y; you currently have to log out, close the game and then open a new game from windows, log in again on game Y and then play. How is that convenient? Or do you only have 1 game on PC?
How is that such a big deal? You have to quit your current game and open a new game on steam too? The logging in must be a biiig burden for you.
Lol, not true at all. My brother cheated on Fallout 3 multiple times and it didn't effect his gamerscore at all. In fact, if I was to advise you to up your gamerscore, I'd suggest you buy a load of GFWL PC games and cheat away. It serves no purpose but forcing you to log in. If you play without logging in then you lose your progress... this is a good thing?
That is not the same, I guess. With a savegame you could unlock a lot of GS at once without even playing the game. I don't want that.
Better than GFWL especially in terms of functionality. Can it be improved? Of course, but GFWL is just poor and looks like no-one put any effort into it. For instance, I want to invite someone, on GFWL I press Home and have to navigate to my friends list and invite them to play. On Steam, I Shift tab and my friends list is already up, along with all current conversations.
So that one step, navigating to friends list was your point? I see.
Never said that, just that it has less as Steam in itself is a form of DRM. The less DRM the better.
Are all games securom free on steam? How about Football manager 10, is that DRM-free? Oh wait, that has a real 5 activation limit. Not a monthly one. Crysis warhead? Omg, same 5 time limit. Not a monthly one! Farcry2? Same story. Holy crap steam is so lame!
People carry laptops. Welcome to 2010, lol. People do like to game when abroad, especially if visiting rather boring relatives... ahem.
My laptop is not good enough for games, lol. Does region lock somehow affect the games if you play with offline profile?
You're missing out on a lot of great experiences with that view. Counterstrike started as a mod and is one of the most played online games ever and the guy that made the OOO mod for Oblivion is now working on Fallout: New Vegas. User mods can make a good game brilliant. Anyway, my point was that Steam supports user mods. There are some available and Valve do highlight some of the best offerings from time to time. GFWL doesn't.
Sure, CS is one of the good mods. I just don't usually need them. But do all the steam games support user mods? As in you can dl and install them through steam?
Yes, usually to setup games and it's oddly become my most used IM service (sometimes use Skype to cideo chat). You'd rather log into alternative services, then log into GFWL to setup a game? Alternatively, if I see someone is playing CS:S or L4D I may just jump in. If I saw someone was playing another game on GFWL that I wanted to play too I'd have to logout, exit the game then startup a new game and re-login. I open Steam and see what everyone is playing and communicate to people in-game and just jump in.
I am on irc all the time and when there is a game coming up, we start the game and play.. that is not so hard, is it?
Numerous groups, and each can set up mass events. Take the PC Gamer group I'm part of with its 33,000 players and I get numerous invites to play TF2, CS:S etc. The sheer number of clans that have been established for numerous years. The ease at which you can pick out people on a friends list rather than navigating through a long interface.
So the good thing about communities is that 33k people can spam you with invites and whatever? All the clans I have been in use irc. Haven't heard anyone using steam communities.
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