Armads said:
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As the posts in this thread demonstrate, the reason why WiiWare has been gaining on VC is because Nintendo has been deliberately starving the VC of new releases so that they don't distract too much from WiiWare. Right now the VC is simply used as a buffer to make sure that new games are ready for the shop in case WiiWare titles aren't ready to go yet. Your proposal threatens this deliberate cultivation of the indie developer market.
And I'm not sure that indie developers would be encouraged by your attitude that the hits will be fine and to hell with the rest of the games. How is an indie developer to know whether the idea in his head is hit material or not? That's not the kind of thing you know until you've already taken the risk and sunk many months into development. Telling indies that they shouldn't bother unless they have a hit is more likely to discourage those hit games than it is to encourage them.
"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event." — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.