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Saga Frontier 2 - Had 2 endings and not alternate ones, the game had two stories.

One ending was a Boss the other was a Boss as well but based on the strategy component of the game.

I still haven't beaten that game... The game for those who don't know feature a LP system, that your character has a limited amount of through the entire game. (Some characters grow this) The LP doesn't change with levels. Your HP shield your LP so your character can have 0 hp and still fight but if they get 0 LP they die for good. Fire Emblem Style but without spare characters to replace them.

So of course you had proc where a monster would deal direct LP damage even if your HP is high and the Boss loved to proc.

But the worst part was that the boss not only hid hard and could proc but that it had at least 5 forms at least.

The second ending was nothing short of a pain as well, even on game faqs it used to say that it was impossible to end this and if you have you probably live in Japan. (Japan had the PShandheld device) (The very first one not the PSP)

 

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Recently... well Monster Hunter had some freakn tough ones, DevilJho is just plain fun while Alaterion is just annoying. IDK about todays games.



I'm Unamerica and you can too.

The Official Huge Monster Hunter Thread: 



The Hunt Begins 4/20/2010 =D