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Soma said:

Very good review, it gave me a better idea of how's the game. So basically do you think the game would had been better withouth the story?

About the exploration, I read somewhere else there was no exploration until the very end? Is that true? Cause you say at the middle of the game is where it starts to feel more a Metroid game.


I think the game fullfilled its purpose of telling a story, but it could have had better pacing, and a much better script. I actually had a discussion about the game being better with a story than without it, for example, the game has EMOTION, somethin that no other Metroid game had in the past, and that's what makes it unique. Without the story, the game wouldn't be as good. The story both adds and substracts from the game. It might sound confusing, but thats the way i feel.  There is plenty of exploration on your first playthrough, but you won't be able to get 100% until you finish the game, because of power bombs. I ended up "finishing" the game at 71%, and i explored most of what i could, then i realized i wasn't finished. The middle of the game feels more like a metroid game, because of the level design, and the sense of progress that comes through with weapon authorization, and there isn't as much story as in the first few hours, which helps the pacing to start building up towards a LONG finale.