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Xxain said:
MaxwellGT2000 said:
mike_intellivision said:

A few thoughts here.

First of all, Game Informer has been somewhat anti-Nintendo this generation for reasons ranging from Nintendo not giving it a Wii to play with before its release (so no cover story in December 2006) to perceptions that retailers other than Gamestop have gotten preferential treatment.

Second, the creator or director of a series is the one who decides its direction. They do so because it is what they believe. The marketplace will decide if it is accepted -- but in no way is the opinion of a fan MORE important than that of the creator of the series.

Third, while not as versed in Metroid cannon as many here, it appears from what I have read/gathered/surmised that Samus appears to be acting differently in this one. It could be for some  very important reasons. She is trying to impress her mentor; being returned to the settings of the past has made her insecure; and getting slightly older (since this is post-Super Metroid, after all), she feels some sense of mortality which brings with it some sense of caution.

These are human emotions and failings. And I guess the reason some people don't like them is that we don't like to think of our gaming heroes as being human (or possessing human traits).

Mike from Morgantown


You bring up some good points since this and Fusion are both some of Samus' more talkative/emotional games, one thing being Samus was gonna die hardcore at the end of Super Metroid and the metroid saved her at the cost of its own life, and on top of this she's getting older.  

Samus has been in some rough spots but that fight with Mother Brain was the closest near death experience shes ever had.  I see a lot of things that they're trying to play off of, I am a fan but I came in late, so the childhood nostalgia really doesn't hit me and I see more defining of her character in the various games I've played than the kids that played Metroid didn't pick up on some of the hints and just see Samus as a non emotional badass woman, it has been made very clear through the various games she has emotions, the very fact she saved the metroid in the second game instead of killing it as she was ordered shows you that.

You both are missing the point. Its not that Samus's has emotions no, it's the fact that her emotions dont add up to where she is in her career. I can undertsand if the this was Samus's first adventure eve and it was about her maturing into the warrior she is today.. but when been kickin ass for several installments it like huh? Why is she scared of Ridley?

 

Let use Batman as a example: Batman has kicked Jokers ass 100 of times since his introduction. Batman has never shown any fear and has told Joker several he could kill him very easily if he choose to. Now what if another comic picked up again with Batman fighting Joker only tobe revealed he has some fear of some guy he beaten 100 times, mocks, and blatantly said that he could kill, he nows has some fear over? wouldnt that be corny?


What you are missing is my point that sometimes being around your mentor causes you to revert. The person knew you before you became the person who you are now, so you try to hard to prove to them that you are different and end up acting immature or insecure.  How many grown-ups can be undone by their parents? Or how many adults have trouble when they come across a teacher or professor who was influential? It appears to be the same thing here.

(Edited the last sentence, substituting "appears to be" for "is" since I have not played this game.)

Mike from Morgantown



      


I am Mario.


I like to jump around, and would lead a fairly serene and aimless existence if it weren't for my friends always getting into trouble. I love to help out, even when it puts me at risk. I seem to make friends with people who just can't stay out of trouble.

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