| forest-spirit said: Penalising gamers is never a good idea. It's bad design. Why don't they have separate servers for those that doesn't play that much instead? That way casual players could play at their pace and the more hardcore gamers could play the way they want. Forcing everyone to follow this kind of system would severly decrease the numbers of players; and decrease the amount of subscriptions. |
Thumbs up! Good idea there. I have the feeling they do that in order to make the game longer. Particularly after reading:
"That last reason in particular was the biggest cause for players running up against the threshold penalty, with characters earning far more skill/experience points than we anticipated.”







