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I'm sure most people realize this, but the initial voice control support is virtually guaranteed to be limited to basic Dashboard use and video playback controls.

'Xbox On, Xbox Off, Xbox Play, Xbox Fast Forward, Xbox Reverse, Xbox Stop."

Frankly, there's no reason to get bent out of shape if say, Tagalog isn't supported for the above commands when Kinect debuts.

Until we see developers using voice controls for anything other than menu interfaces, it's really not what most should consider to be an "essential" feature unless they're just into gimmicks.

Voice interaction with in-game characters would be the only real breakthrough use for Kinect voice recognition and so far, no titles using this have formally announced release dates.