By using this site, you agree to our Privacy Policy and our Terms of Use. Close
routsounmanman said:

I see a lot of people saying "Great battle system". I can't help but think WHAT THE HELL? ARE WE PLAYING THE SAME GAME???

What's so great at spamming Auto-Battle for most of the game (some tactics beyond Auto-Battle are required on tougher missions but the main story can be easily completed without)? Or hitting a tiny mushroom 1,000 times to deplete its 1,000,000 HP because its Chain resistance is INSANE???

God, If this crap is a great battle system, what's Atlus' magnificent one in SMT? So much tactics, along with speed and accessibility.

To me, it's like SE just tried to appeal too much to the 18 year old CoD and PES crowd and it shows through all aspects of this FF turd (even sales!). I also hated FFXII and it's battle system (I hate MMOs) but at least I respected SE's effort and tone throughout the game.

FFXIII is a disgrace of a FF. I will seriously consider purchasing a FF game in the future if SE doesn't pull itself together (which I doubt, with Nada at the helm and Sakaguchi gone).

I agree with you on some level, i think the battle system in FF13 was fun and great action... but you would fight an enemy using a set of paradigms, then you would fight the same enemy about a dozen times using that same paradigm strategy. you would then repeat that strategy with every enemy in the game, despite their appearance being different; my point was it got old fast!!

i think that the direction the series has gone in is very dissappointing, personally i hope that Wada thinks about whats happened and tries to bring Sakaguchi back into the fold, i could see it happening if the Last Story is successful.