| Spedfrom said: To me FF 12 felt like a chore and I never touched it again after finishing it at 120 hours. On the other hand I'm at 80 hours on FF13 and I plan to play many more. I've finished the plot, which I really liked, and now I'm doing all the sidequests and going for the platinum trophy. 12's plot felt like an afterthought due to its drawning out spacing between gameplay stages and the disconnect there was between the main characters and the main plot line. It didn't help matters that I was displeased with the battle and gambit systems. 13's plot on the other hand was always present, it was a focus (pardon the pun). Of course the linearity of the game helped immensely to make it feel more cohesive. But still, there was a direction and an intent and the game kept you updated on everything at all times with the datalog. Also, the battle system was fast and frantic, which I loved, and the paradigm system shone brightest when the battles were harder as you had to furiously switch between them. All in all: 13 > 12. |
You liked the plot?? really?? i didnt like it personally. i think that there was too much melodrama. the beginning of FF13 (with Ragnarok) dragged out until the end, all there was in between were a lot of cutscenes where the characters would behave over-theatrically. a lot of those cutscenes seemed to me to repeat the same thing; like "its our focus, Serah said so". it was filled with so many cliches and adolescent one liners "lady luck sure isnt on his side". but fair enough, the anelects were the best thing about it imo. but i really dont think its well scripted, imo.
yeah i agree the battle system was awesome, it was fun. and again your right about FF12, it was way too hard core, i think the tone of the game was good, and i really enjoyed the story etc, but theres no way you cant expect an ordinary gamer to micro manage gamits, or traverse sprawling environments for a prolonged hours, its simply too much. but i think that the game had nice balance to the drama and the story, unlike FF13. but it shouldve been more balanced in terms of gameplay.








