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spiffiness said:
Metallicube said:
spiffiness said:
adsl said:

Usually Game designers / graphical artists don't the Wii, back in 2007 I was talking with one of contacts in the game industry (a game designer) and she told me: "I have already played the tree consoles of this gen and the Wii is the worst"

Yup, my friend who is a 3D artist in the games industry told me how the Wii games department artists were hurting from all the constraints imposed on them. Actually, any time visual fidelity is lost we'll be unhappy, which only makes sense.

Boo hoo. The problem with these game artists is that they forget they are in a BUSINESS. They are not making games for themselves, they're making them for CONSUMERS.

You can't separate an artist from their art, or you get crappy work out of them. When the business side takes over, you get rushed out games with poor production values, and that's not good for consumers anyway. Regardless, this so-called problem has to do with how artists feel, and everyone is entitled to having opinions and feelings. Whether or not they know they are in a business (and most assuredly do) has nothing to do with it. You make it seem like these people are nothing but robots in a factory.   

I am all for artistic freedom and expression, but if an artist makes something that nobody likes, he or she will probably not be an artist for that long. After all what is the point of creating art if noone likes it but you?

If the art is turly that good, the artist shouldn't have to worry about the "business" side taking over or the supposed constraints imposed upon them, because enough people will connect with it regardless.