By using this site, you agree to our Privacy Policy and our Terms of Use. Close
lestatdark said:

Well, globally I agree that the story of FFXII does seem a bit lacking if you compare to both those titles. Like the OP said and other posters have referred, the quality of FFXII, story-wise, comes from all the plots intertwined within, not the main plot itself. I don't know how far you're in, so I won't spoil.

I enjoyed the license board for those same things, you could play as you saw fit. I did various playthroughs with different approaches. A full ranged archers team, pistols, 2H swords, ultra-fast katana combo team, enhancer-heavy team.

My preference is to get Fran or Asche in pistols, as casters/supporters, equipped with Fomalhauts. Not only does that keep them out of range from most enemy AOE attacks and line of sight, it also guarantees that they can keep close to any other character in your team, meaning fast healing periods without them having to come close before casting animation begins

Khuutra told me pistols have such low attack power because they ignore defense. But truthfully on regular enemies, they wouldn't be good. I'm giving spears to Fran for the evasion and rods for Ashe for the magick boost.  Serpent's rod is awesome because with 3 quickenings it's 30MP and it has good atk power. 

I'm at the Stilshrine of Mariam. 21 hours played so far about. All I can say is the regular enemies are a complete bitch. I should power up more... those Garuda-Egi's seem awesome to grind off of. I think the loot sells for an insane amount.



Kimi wa ne tashika ni ano toki watashi no soba ni ita

Itsudatte itsudatte itsudatte

Sugu yoko de waratteita

Nakushitemo torimodosu kimi wo

I will never leave you