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Scoobes said:
Mr Puggsly said:

I fail to see what's so bad about GFWL. I prefer their achievement system over Steam and I've bought a few games.

But in my opinion if they really want to compete with Steam and just be more relevant, they gotta start porting some of their 360 games to the PC. Of course make them available only through GFWL.

How about:

  • Lack of an interface without starting up a game (No single startup program to chat, see what everyone else is playing, list all your games including non Steam/GFWL)
  • locking saved games and forcing you to sign-in for access plus you can't save without logging in
  • a poorly designed user interface for PC (looks like it was designed for low res
  • a range of connections issues rarely encountered with Steam
  • bloated and buggy client with visible slow down and process heavy compared to Steam
  • activation limits
  • poor and unclarified DRM policies
  • slow to update and patch
  • region locking PC games
  • uses MS points for purchases instead of direct cash
  • less games on Live than available on Steam
  • No user-mods for download

Adding to this GFWL is only available in 26 countries, if someone buys a game that uses GFWL for online and does not live in one of those 26 countries, they can't play that game online.