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Aiddon said:

unfortunately FF12 was JUST as bad as 13 was, just for different reasons. Sure, 12's open world was cool, but the battle system was TERRIBLE (I like to be in control, thank you), the characters were uninteresting or annoying (even ones that had potential like Basch, Balthier, and Fran), the dialogue was snooze-worthy, the character design was some of Yoshida's worst, and the plot was a mess. I will say it was mostly due to the game's messed up development in which Matsuno left halfway through because one half of the team threw a hissy fit for no good reason.

13 on the other hand, well, I know story-based games are linear in a BROAD sense, but turning the whole damn game into hamster tubes was NOT a good idea (as well as having some of the WORST characters in the history of the series). I still think believe the only guy with the talent to really put FF into a bold new direction it needs is Matsuno, but he's working on Tactics Ogre right now and thank god for that.

Bold - FF12 has the best FF battle system ever IMO.