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Squall_Leonhart said:
lestatdark said:
Squall_Leonhart said:

As long as they leave the flawed and horrifying battle system from FF XIII behind and never use it again i am happy!!

I can understand many FF fans not liking the battle system in FFXIII, but how was it flawed? It had one of the most strategic approaches in recent FFs.

Only being able to control one character per battle, which (on several occassions) makes an instant game over when the character you are 'controlling' dies is just not a good battle mechanic!

The turn-based battles of the old FF games or even the battle system in XII are MUCH better since you have the ability to control all characters per battle, i frequently felt that in XIII i wasn't even playing the game really...

Well, a lot of JRPG's have you controlling just one character, or having instant game over when the main character dies. I agree that it was a bit strange to the usual FF formula, but it was only a matter of getting used to it. 

I loved the battle system on FFXII since it's my favourite in the whole series, but FFXIII was far from being an automatic game like you're trying to imply. 

Same thing has been pointed against FFXII as well, when people complained over and over again that the Gambit system made the game play for itself, while always disregarding the fact that you could turn the gambits off (oddly enough, every time I issued the challenge of completing Yiazmat or Omega Mk.II without gambit to those naysayers, I wouldn't get a reply ).

FFXIII was far from being an automatic game, especially in the later chapter boss battles. I would love to see a video of people beating Barthandelus with the game playing for itself



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