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MoH:H 2 is fantastic.

I personally hope that they spend the most time on the swordfighting mechanics, rather than doing away with them. Come on, people, who did not picture epic swordfights when they first heard of the Wii? If you played the first Red Steel, you probably got discouraged, and no one else has really tried it, but there is hope:

In Warioware: Smooth Moves, one of the 'boss' microgames has you holding a sword, moving it to block incoming attacks, and then going in for the kill. It's highly guided, sure, and you can't move around or attack whenever you want to, but it feels great, and considering that it's one of 200 minigames, it's clear the potential is there.

Also, to those who say we shouldn't have high hopes for Red Steel 2 because the first wasn't great, I say "I guess Killzone 2 will be crap, then." What I'm saying is, it's a ridiculous argument.

Ubi has stated that they're going for a 'Nintendo-like quality' with their games and, given the awesomeness of most of their console games, I have every belief in them.